SaphireStudio

Art & Development by Phil Gosch

Category

Software

Pokeball – PBR Texturing Practice

PapercraftX – University Project

PBR Texturing – Grenade

GameStage Expo Linz

Teaching Blender @ Summerschool Goettingen

Planning a concrete skatepark with the help of Sketchfab

GameJam Graz 2014

Blender to Sketchfab Tutorial

Blender 2.70 released

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