Phil Gosch, Technical artist from Graz, Austria.
My name is Phil Gosch, I’m an independent Software Developer & Technical/3D Artist from Graz, Austria.
Originally coming from hobby game development, I started using 3D software in 2006, after searching for a way to create some assets for the games I developed. After some time using 3D apps I realized I was totally into it und that I liked creating 3D art and really spent a lot of time with it. I then additionally started learning art fundamentals as well as 2D software like Photoshop. I later got back into the development/programming area when I started university. Currently I specialize in game development/computergraphics with a healthy interest in new media like Augmented and Virtual Reality (AR/VR). My main areas as a freelancer are in currentgen to next-gen gameready assets, illustration, product visualization as well as software engineering, game development and tool development.
I have experience in nearly all areas of CG, including hard-surface or organic modeling/sculpting, shading/texturing/UV-mapping, lighting/compositing and game engines like Unity5/Unreal4.
Nearly all of my free time is spent creating artworks, programming on side projects or learning new stuff/techniques and software. I’m also an active contributor to the local gamedev scene and helping organizing events, gamejams or conferences in our area as a founding member of the gamedev association GameDevGraz in my area.
Software
Skills
Organic & Hardsurface Modeling |
High/Lowpoly Modeling |
Sculpting | Photogrammetry | Retopology |
C# | C/C++ | Custom Tool Development | Python | GLSL/HLSL |
PBR/Stylized Texturing | UV Mapping | Shading/Materials | Lighting & Lightmapping |
Compositing |
Game Design | Art Direction | Concept Art | Rigging | Animation |
Teaching Experiences
http://www.saphirestudio.at/wptest/blender-workshop-in-graz-okt-2012/
https://informationsmodellierung.uni-graz.at/de/neuigkeiten/detail/article/summer-school-digital-textual-analysis-3-d-objects-and-virtual-worlds/
http://www.gcdh.de/en/teaching/summer-schools/gcdh-spring-school-2015
http://fhlug.at/2015/02/kn-3d-modeling-and-animation-with-blender/
http://www.gcdh.de/en/teaching/summer-schools/2016-gcdh-international-expert-spring-school-2015
Online Presences
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CONTACT ME